Second Wave
Setup modifications
[VERIFY] Invaders continue arriving after stage 3.
Win condition
Standard.
Loss condition
Standard.
Notes
[VERIFY]
Spirit fit
Best for: Energy-bank + Major-shopping spirits for sustained long-game play.
Worst for: Fear-rush openers that run out of steam past the first wave.
Cross-references
- Spirits Overview
- Adversaries Overview
- Spirit Island Wiki: Second Wave.