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Spirits — Overview & Index

Spirit Island has 42 spirits (base + all expansions + promos). This chapter orients you: which spirit to read, which to play, which to pair, and which chapters exist as full deep-dives versus stubs pending authorship.

Every spirit chapter follows the Rei-derived canonical format: At a Glance → Framing → Core Mechanics → Strategic Principles → Opening Strategy → Element/Aspect Preferences → Card Priority Ratings → Adversary Matchup Matrix → Board Position → Game-Phase Strategy → Synergies → Common Mistakes → Tempo Profile → Major vs. Minor → Stat Snapshot → Sources.

Chapter status

What’s written so far

Fully authored (M1): Shadows Flicker Like Flame.

Stubs (M2+ authoring): all other 41 spirits have structural stubs with Rei-format headings ready for content. See progress.

By complexity tier

Low complexity (learn these first)

Base game’s 8 spirits, plus new-player-friendly picks.

Moderate complexity

Branch & Claw, Horizons, Promo Pack 2, and the easier Jagged Earth spirits.

High complexity

Jagged Earth + Nature Incarnate’s harder spirits.

Very high complexity

By archetype

Fear farms (win via Terror 3)

Shadows, Bringer, Many Minds, Shroud, (Trickster late-game).

Dahan multipliers

Thunderspeaker, (Fangs via Ranging Hunt), (Bringer for fear cards scaling with dahan).

Blight-positive / damage-via-corruption

Vengeance, Wildfire (partially).

Coastal / ocean-dependent

Ocean, (Serpent aspects).

Energy denial / tempo disruption

Trickster, (Mist partial), (Fractured Days via time skip).

Terrain control (movement + isolation)

Shroud (Mists Shift and Flow), Lure, Green (aspect-dependent), Finder.

Direct damage / board clear

Lightning, Fangs, Wildfire, Keeper, Earth.

By element bias

A quick lookup — see each spirit’s chapter for the full element analysis.

Primary elementsSpirits
Air + MoonTrickster, Shadows, Many Minds, Bringer
Water + PlantRiver, Green, Downpour, Lure
Fire + EarthWildfire, Keeper, Behemoth, Lightning
Animal + Beast-focusedFangs, Many Minds (Beast variant), Serpent aspects
SunThunderspeaker, Lightning, Relentless Gaze
Earth + StoneStone, Earth, Covets

By aspect

See Aspects for the dedicated deep-dive on all 31 published aspects.


Reading order recommendations

If this is your first serious read: Shadows (full chapter) to see the canonical format, then Thunderspeaker stub for contrast.

If you know a few spirits and want to deepen: read the fundamentals (Tempo, Major vs. Minor) first, then pick 1 spirit you already know — you’ll re-read it in a new light.

If you’re planning tonight’s game: see How to Use This Book Mode 1.


Last revised: 2026-04-19