Blight Deck — Severity per Expansion
Blight cards are drawn at game start + whenever the Blight track fills. Their severity varies hugely — some permanently cripple your damage math (All Things Weaken) while others are mild (Wildfires, A Pall Upon the Land). We use a severity proxy: count of Destroy, Add Blight, and Ongoing keywords in the text (the Ongoing weight is doubled since it compounds across turns).
Blight deck per expansion
| Combo | Pool | Mean severity proxy |
|---|---|---|
| Base only (Horizons + Base game) | 2 | 1.00 |
| Base + B&C | 8 | 0.75 |
| Base + JE | 9 | 1.00 |
| Base + B&C + JE | 15 | 0.87 |
| All expansions (Base + B&C + JE + NI + Promos) | 23 | 0.87 |
| NI additions only (delta from JE) | 8 | 0.88 |
Top-5 worst-draw Blight cards (all expansions)
- All Things Weaken (Jagged Earth - Plain) — severity 4, blight/player 3
- Disintegrating Ecosystem (Branch and Claw) — severity 2, blight/player 5
- Intensifying Exploitation (Nature Incarnate) — severity 2, blight/player 5
- Untended Land Crumbles (Jagged Earth - Plain) — severity 2, blight/player 4
- A Pall Upon the Land (Branch and Claw) — severity 1, blight/player 3
Monte Carlo: expected Blight cards drawn per 8-round game
| Combo | Pool | Blight cards drawn (mean, 95% CI) |
|---|---|---|
| Base + B&C | 8 | 1.89 (1.88, 1.91) |
| Base + JE | 9 | 1.89 (1.87, 1.91) |
| Base + B&C + JE | 15 | 1.89 (1.87, 1.91) |
| All expansions (Base + B&C + JE + NI + Promos) | 23 | 1.90 (1.88, 1.92) |
| NI additions only (delta from JE) | 8 | 1.90 (1.88, 1.92) |